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PROJECT STORY

JoyPOS

Completed · Maintained

A restaurant software system connecting store operations, merchant management, and web ordering.

Role
Independently developed with AI agent assistance
Platforms
Android / iPadOS / Web
Core technology
Flutter · Dart · React · TypeScript · Firebase
JoyPOS Eat table overview with synthetic demonstration data

JoyPOS Eat interface, from existing store assets using synthetic demonstration data.

Connecting the counter and the back office

Restaurant operations span ordering, tables, checkout, staff, and store management. JoyPOS separates these responsibilities into store, merchant, and web applications so each user has a suitable entry point.

JoyPOS Eat covers in-store ordering, tables, takeout, checkout, membership, and inventory. JoyPOS Hub supports store, staff, permission, and operational information management. JoyPOS Web extends the system to merchant workspaces and customer ordering.

Development scope

The project connects cross-platform applications, web interfaces, and a shared backend. Development considers the immediate needs of store staff, management workflows, and consistent data and behavior across clients.

Key decision: shared business rules across entry points

Ordering and checkout span multiple screens and devices. Shared data contracts connect the clients and backend, helping keep operational rules consistent rather than maintaining separate versions in each client.

Flutter provides the application interfaces, React and TypeScript power the web client, and Firebase supports authentication, data, and backend capabilities.

Completed and ongoing maintenance

The project is completed and remains under maintenance, with work on store workflows, device synchronization, and usability. This case study describes the product structure and maintenance priorities; features under development do not imply availability in every released version.

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